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3D Model Viewer

3D Model Viewer is dedicated to all 3D Artists who would like to load their models without inserting them in the game and loading the game engine to render. It offers many useful
features (ex. Polygon Reduce Tool), which helps artist to find pros and cons in their products.

3D Model Viewer for Windows (D3D9):

3D Model Viewer is a simple application which lets users to load models fast. It currently supports DirectX (.X) and Wavefront OBJ (.OBJ) models and textures (.DDS, .BMP, .JPG, .TGA etc...). It also has builtin Wavefront OBJ to DirectX converter.

Model Viewer contains many useful features like Polygon Reduce Tool, Model Sstatistics, Easy Lighting, Scene Setup and more (read features list bellow). 3D Model Viewer was developed to make 3D Artists friendly software for easy and fast analyzing and viewing of 3D models.

Features:

Support of DirectX and Wavefront OBJ Model Formats.
Wavefront OBJ to DirectX format converter
Support for most common image/texture types (DDS, JPG, TGA, BMP)
Using DXUT for GUI and Settings Dialog - user friendly interface
Quick Screenshot Maker
Easy to use and practic camera solution
Quick and simple lighting setup
Easy scene setup, easy environment rendering
Quick Colored Rendering
Wireframe (textured) rendering mode
Model Optimization Mode
Model Data Providing (polygon & vertices number, path)
Polygon Reduce Tool
Use of Shader Model 2 and DirectX 9

Minimum System Requirements:

DirectX 9 & Shader Model 2 Compatible Graphics card (Nvidia FX5200 or better)
1.2Ghz Processor
256MB Ram
Windows XP/Vista/7 with latest >DirectX installed
Resolution of at least 1024x768

Download it now

3D Model Viewer 0.3.5.4 (5MB)

Screenshots

 Click on images to enlarge them.

Questions?

Do you have any questions or suggestions you would like to share? If so, feel free to visit the community forum

Help Needed

Lets be honest, the project hasn't been updated for more than a year, and clearly people are still interested in the software (over 1,000 downloads/month). Can anyone give me a hand? C++ and DirectX 9 anyone?